| Level |
KXP |
Spells
|
TH |
| 1 | 0 | (none) | +1 |
| 2 | 5 | (none) | +2 |
| 3 | 10 | (none) | +3 |
| 4 | 20 | (none) | +4 |
| 5 | 40 | (none) | +5 |
| 6 | 80 | (none) | +6 |
| 7 | 160 | (none) | +7 |
| 8 | 320 | (none) | +8 |
| 9 | 640 | (none) | +9 |
| 10 | 1000 | (none) | +10 |
| 11 | 1500 | (none) | +11 |
| 12 | 2000 | (none) | +12 |
| 13 | 2500 | (none) | +13 |
| 14 | 3000 | (none) | +14 |
| 15 | 3500 | (none) | +15 |
| 16 | 4000 | (none) | +16 |
| 17 | 4500 | (none) | +17 |
| 18 | 5000 | (none) | +18 |
| 19 | 5500 | (none) | +19 |
| 20 | 6000 | (none) | +20 |
| 21 | 6500 | (none) | +21 |
| 22 | 7000 | (none) | +22 |
| 23 | 7500 | (none) | +23 |
| 24 | 8000 | (none) | +24 |
| 25 | 8500 | (none) | +25 |
| 26 | 9000 | (none) | +26 |
| 27 | 9500 | (none) | +27 |
| 28 | 10000 | (none) | +28 |
| 29 | 10500 | (none) | +29 |
| 30 | 11000 | (none) | +30 |
| 31 | 11500 | (none) | +31 |
| 32 | 12000 | (none) | +32 |
| 33 | 12500 | (none) | +33 |
| 34 | 13000 | (none) | +34 |
| 35 | 13500 | (none) | +35 |
| 36 | 14000 | (none) | +36 |
|
| Requisites: | Wis 15, Chr 15 |
| Alignment: | any C |
| HD/level: | &1d10 |
| Weapon Prof.: | 0+level |
| To Hit Table: | Mon |
| Save Table: | Mon |
| Reference: | BAM/Roblox |
| Groups: | Monster, Joke |
| Complexity: | CF=4 |
| Each Level: Get your LVL in Brainrot picks (see next page). Most Brainrots cost more than one pick. You have the abilities of the Brainrot types you pick. You may save picks to get a bigger Brainrot type later. Brainrots can be taken more than once, each "+" based ability gives only +1 more per additional Brainrot. Non-"+" based abilities may or may not stack; check with the DM. |
| Level 1 ¶: 1M: Summon a DL=(LVL+2)/3 monster (type Brainrot). You gain the abilities that type grants as long as you have that summon. |
| Level 1 ¶: Robux: You gain 1 Robux per successful attack with a glove on an opponent. Robux can be exchanged for gp at a rate of 200,000 Robux for 1gp but gp cannot be exchanged for Robux. |
| Level 1: You always have a (free) Brainrot Glove as a weapon. Its power is 50 and its speed is 16. The power = weapon dmg/knockback feet and the speed = no. of attacks/minute. So speed/10 = no. of attacks per P action. 1/reset, spend X Robux: purchase a different glove from https://roblox-slap-battles.fandom.com/wiki/Gloves. |
| Level 1: Free instance of the Brainrot Familiar. Its abilities are: Level 1: +50% base meme-based Non-Weapon Proficiencies; Level 9: +LVL*10% CR (Charm Resistance) against confusion, charm, cringe, and compulsions; Level 18: +50% to passive Robux generation. It is a “vanilla” Brainrot and does not grant any of the Brainrot Pick powers from the next page. |
| # Picks |
Brainrot Type |
Effect |
| 1 | Chimpanzini Bananini | +LVL climbing, jumping, and thrown weapon TH; 1V: Banana Slip, one target makes Reflex save or is prone. |
| 1 | Tung Tung Tung Sahur | +LVL initiative; 1M: Drum Call, subordinates gain +1 DL for 1 round. |
| 1 | Fragola La La La | +LVL Chr checks; 1M: Sweet Song, Charm one target, Will save. |
| 2 | Avocadini Antilopini | +LVL V actions; 0, 1/r: Tac move ignoring difficult terrain. |
| 2 | Perochello Lemonchello | Resist Acid; 1M: Lemon Spray, LVLd6 acid dmg to one target, Reflex save for half. |
| 3 | Ballerina Cappuccina | +LVL AC while unarmored or lightly armored; 1V: graceful dodge, force one physical attack to reroll. |
| 3 | Pandanini Frostini | Resist Cold; 1M: Frost Puff, one target takes LVLd6 cold dmg and loses 1" movement for 1 round. |
| 4 | Cappuccino Assassino | +LVL backstab TH and dmg; 1M: Espresso Strike, one attack gains +LVL TH and +LVL dmg. |
| 4 | Strawberry Elephant | +LVL max hp; +LVL saves vs forced movement; 1M: Trample, hit every enemy in melee group for weapon dmg. |
| 5 | Agarrini la Palini | +LVL grapple, grab, and hold checks; 1M: Pin, target loses V actions next segment, Str save avoids. |
| 5 | Ballerina Peppermintina | Immune mundane slips/trips; 1M: Peppermint Pirouette, remove Confusion, Charm, or Fear from one ally. |
| 6 | Pumpkini Spyderini | Wall Crawling; Web Walking; 1M: Web Net, target loses movement and P actions for 1 round, Reflex save avoids. |
| 6 | Tralalero Tralala | +LVL sonic dmg; 1M: Annoying Refrain, enemy group makes Will saves or suffers -LVL TH for 1 round. |
| 7 | Sigma Boy | +LVL saves; 0, 1/r: Ignore one social, charm, fear, or morale effect. Unfortunately this does not prevent podcasting. |
| 7 | Dumborino Miracello | -2 Int; +LVL Luck-style rerolls per day; 0, 1/d: Accidentally succeed at one failed noncombat check. |
| 8 | Torrtuginni Dragonfrutini | +LVL AC; Resist Fire; 1M: Dragonfruit Breath, cone/group takes max hp fire/acid dmg, Reflex save half. |
| 9 | Dragon Cannelloni | Flying LVL×3"; Immune Fire; 1M, 1/t: Cannelloni Inferno, one group takes max hp fire dmg, save half. |
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